Games are demonized mainly by unconscious people

The positive impact of games on cognitive ability as I wrote just a week ago, public opinion about virtual entertainment is still not too favorable for players. Games are demonized mainly by unconscious people, and the media do not facilitate the topic with their meaningless reservations. But let’s put aside the bad emotions-today I’m going to talk to you about a lot of research that has proven unequivocally that playing games can be not only good fun, but also an effective workout for our brain.

Let’s start from the beginning

Let’s start from the beginning. In the August issue of Scientific American, an interesting article was published on how, in principle, games were accidentally discovered and confirmed to have a positive effect on various cognitive abilities, such as reflexes or the ability to make quick decisions.

Let's start from the beginning

At the University of Rochester tests are conducted to check the reaction rate-at some point it turned out that one of the groups gets surprisingly good results. Painstaking analysis showed that they all played Team Fortress Classic, more than 20 hours a week. Everything that happened took place in the late 90-ies.

A good reaction will allow us to pull the trigger first.

Now, or more than 15 years later, the results of the study by Professor Daphne Bavelier have been repeatedly confirmed by other teams of scientists. It is proved that video games can be for our brain training better than even prepared specifically for this purpose a variety of exercises. In principle, this should not surprise anyone. Exercises usually focus on one thing, and in games like Call of Duty we practice several abilities at the same time. A good reaction will allow us to pull the trigger first. Insight will help in observing the enemy. Patience will save you by running under the enemy’s sight. Can be changed and changed.

Over the past 15 years, experiments conducted by both our team and laboratories around the world have shown that playing computer games can positively affect some cognitive processes.

Scientific American (World Of Science)


All these facts sound very cool, but that doesn’t mean we have to play all day. At least that’s what Professor Bavelier says. Personally, I would give up such a scientific approach a little human element, but, as a rule, it is impossible to disagree with it.


Especially if we think of the game as a kind of therapy.

Another team From the University of San Francisco, decided to check people aged 65 to 80 years, and the counterweight was twenty volunteers. This time we used a game cr

eated specifically for this purpose. NeuroRacer, because it sounds its name, in short, a simple racer that corresponds to the skill level of the rider. This could, however, be one of the hits of the Need for Speed series. What were you able to prove?

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